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Lessons, Guides + Resources

The following are a few guides ALL educators can use in their classrooms. the arts can be integrated in any subject!

These resources vary from Do now's + exit tickets to technology + art usage in the classroom. 

 
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See | Think| Wonder

Visible thinking, Harvard project zero

Visible Thinking began as an initiative to develop a research-based approach to teaching thinking dispositions. The approach emphasized three core practices: thinking routines, the documentation of student thinking, and reflective professional practice. It was originally developed at Lemshaga Akademi in Sweden as part of the Innovating with Intelligence project, and focused on developing students' thinking dispositions in such areas as truth-seeking, understanding, fairness, and imagination. It has since expanded its focus to include an emphasis on thinking through art and the role of cultural forces and has informed the development of other Project Zero Visible Thinking initiatives, including Artful Thinking, and Cultures of Thinking. This is a great "Do Now" Activity, it only requires between 5-7 minutes.


Technology

Using technology in the classroom is really fun for students. Even learning to google a name of an artist can be life changing and can be embedded in the memory of a person for a life-time.

Here are some apps, that are free on both Apple and Android Users. *Please note this will gradually grow

Daily Art: Really Fun for Art History, the App gives you a new piece everyday to study/ learn about. Makes Classical art accessible, user friendly.

FiftyThree: We believe people need space to create. But in the attention economy, noise and distractions are eroding that space. Our name originates from the 53 centimeters that connect head, heart, and hand—the personal canvas for creation. 

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further resources

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Token Response

An art game, kind of "old school" but fun! Students respond to artworks instantaneously. The purpose is for students to develop constructive responses to work and back up their claims. So instead of saying " I like it" students are encouraged to give reasons why they like a piece, why they believe it took long to make, why they think the concept of the work is great, but perhaps does not have good craftsmanship. This is a great way to introduce students into critiques or a great exit ticket to get students to review at the end of class.

The Game essentially goes as follows:

  • Students get one of each icons.

  • After sufficient time is allowed for placing cards and recording responses on sheet, walk around and make observations about card placement from the group – without giving reasons (that will come later).

  • Go back and discuss why each person made their card placement decisions. 6. Spend some time sharing information about the art and artist.


vISUAL tHINKING sTRATEGIES [VTS]

Founded in 1995, Visual Thinking Strategies is a research-based education nonprofit that provides a teaching methodology, a developmentally appropriate image curriculum, and a learner-centered professional development program. VTS cultivates an evolving, global community of practitioners in schools, museums, and beyond.